Arcsine

Swing an arm across a grid, latch on, and chain your way to the goal.

I’m making Arcsine, a puzzle game on a grid of points. An arm is pinned to one point and spins around it. Let go at the right moment and it latches onto a neighbouring point, and then it spins around that one instead. You chain the swings to reach the goal.

The levels add buttons that open gates, mines you can switch off, and checkpoints, so hitting a mine sends you back to the last one you passed.

What exists to play today is an early prototype: five puzzles in plain shapes, played with the keyboard. The final art is still to come.

  1. Idea
  2. Prototype
  3. Alpha
  4. Beta
  5. Launch
Prototype · step 2 of 5Windows, Steam